![]() You can also attempt to take over the entire galaxy and eliminate all the factions.įL is more of an expansion pack to AP. The end-game of Mayhem 3 is the OCV again, but it's a galactic invasion through a series of portals. ![]() You can still trade, but since you'll be going to war with other factions, you might not have anyone to trade with. You'll be building and equipping everything mostly yourself. More important is setting up logistical chains of resources. Money is only used for maintaining ships and a few other things. You'll even be controlling numerous sectors over time. You also are creating an empire, but it is more like you are one of the main factions. Mayhem 3 is an open sandbox, you generate a random galaxy even. Phanon is OK at what it does, but could be better. It has numerous "levels" whenever you destroy its main base - it respawns with more starting money. Phanon tries to emulate a player-controlled company by building up a trading empire of its own. Eventually, they'll attack the main galaxy, but it takes a long while. They start in a sector deep within a channel of them and slowly advance out. The OCV are super-Xenon, with ships that have overpowered stats. Litcube's end-game comprises of two enemies - the OCV and Phanon Corporation. You can build ships with resources, but that system is limited, especially as you first have to reverse-engineer a ship. You'll produce and ship resources, but it's mostly to earn massive amounts of money to purchase a fleet. In Litcube, money is still the primary resource. If a thriving world of trade is what you are looking for, Litcube's Universe and Mayhem 3 both have that, but in different ways.īoth have you build an empire, but how it goes about and the end-game are different.
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